Digital marketing activity is still growing across the world according to the headline global marketing index. A study published in September 2018, found that global outlays on digital marketing tactics are approaching $100 billion. Digital media continues to rapidly grow; while the marketing budgets are expanding, traditional media is declining (World Economics, 2015). Digital media helps brands reach consumers to engage with their product or service in a personalised way. Five areas, which are outlined as current industry practices that are often ineffective are prioritizing clicks, balancing search and display, understanding mobiles, targeting, viewability, brand safety and invalid traffic, and cross-platform measurement (Whiteside, 2016). Why these practices are ineffective and some ways around making these aspects effective are discussed surrounding the following points.
O sistema em si é bastante simples, só precisamos de nos registar num site e de promover os produtos que estes oferecem, seja de que maneira for. Mas iremos tratar das maneiras de promoção mais á frente. Com cada venda é nos dada uma certa % ( percentagem ) do preço total do produto por cada venda. Não é envolvido nenhum gasto de dinheiro por parte do promotor, e por cada venda só temos a receber!
Collaborative Environment: A collaborative environment can be set up between the organization, the technology service provider, and the digital agencies to optimize effort, resource sharing, reusability and communications. Additionally, organizations are inviting their customers to help them better understand how to service them. This source of data is called User Generated Content. Much of this is acquired via company websites where the organization invites people to share ideas that are then evaluated by other users of the site. The most popular ideas are evaluated and implemented in some form. Using this method of acquiring data and developing new products can foster the organizations relationship with their customer as well as spawn ideas that would otherwise be overlooked. UGC is low-cost advertising as it is directly from the consumers and can save advertising costs for the organisation.
Video advertising - This type of advertising in terms of digital/online means are advertisements that play on online videos e.g. YouTube videos. This type of marketing has seen an increase in popularity over time. Online Video Advertising usually consists of three types: Pre-Roll advertisements which play before the video is watched, Mid-Roll advertisements which play during the video, or Post-Roll advertisements which play after the video is watched. Post-roll advertisements were shown to have better brand recognition in relation to the other types, where-as "ad-context congruity/incongruity plays an important role in reinforcing ad memorability". Due to selective attention from viewers, there is the likelihood that the message may not be received. The main advantage of video advertising is that it disrupts the viewing experience of the video and therefore there is a difficulty in attempting to avoid them. How a consumer interacts with online video advertising can come down to three stages: Pre attention, attention, and behavioural decision. These online advertisements give the brand/business options and choices. These consist of length, position, adjacent video content which all directly affect the effectiveness of the produced advertisement time, therefore manipulating these variables will yield different results. Length of the advertisement has shown to affect memorability where-as longer duration resulted in increased brand recognition. This type of advertising, due to its nature of interruption of the viewer, it is likely that the consumer may feel as if their experience is being interrupted or invaded, creating negative perception of the brand. These advertisements are also available to be shared by the viewers, adding to the attractiveness of this platform. Sharing these videos can be equated to the online version of word by mouth marketing, extending number of people reached. Sharing videos creates six different outcomes: these being "pleasure, affection, inclusion, escape, relaxation, and control". As well, videos that have entertainment value are more likely to be shared, yet pleasure is the strongest motivator to pass videos on. Creating a ‘viral’ trend from mass amount of a brands advertisement can maximize the outcome of an online video advert whether it be positive or a negative outcome.
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Esse modelo passou a ser utilizado em praticamente todos os grandes portais e órgãos de comunicação, que vendiam seus espaços publicitários no modelo de CPM a seus anunciantes, porque consideravam que o usuário que navegava em seus sites já estava sendo impactado por esses anúncios, simplesmente por visualizá-los, mesmo que não clicasse. Ainda hoje, o valor de CPM é utilizado em plataformas de anúncios como o Facebook e Google AdWords e é uma métrica extremamente importante de análise de desempenho e custo. Além do mais, é impossível definir a taxa de cliques (CTR) de um anúncio sem termos em consideração o número de impressões dele.
O marketing de afiliados não é algo novo. Há centenas de anos que pessoas trabalham em modelos de comissão semelhantes, e os chamados comissionistas existem há centenas de anos. Um bom exemplo desse tipo de trabalho seriam os corretores imobiliários. Eles divulgam imóveis dentro e fora da internet, recebendo uma comissão sobre a venda daquele imóvel.